When you have the right Fame you have a certain chance that a recruitment event will be triggered and you will then be able to hire the mercenary that happens to be interested in joining you. Some Champions also require a specific alignment (Mortu for example, requires 40 Fame and at least 1 Death spellbook). Mercenaries are attracted to wizards with high Fame. Some say Deth Stryke was a lord once, or even a prince, but he lost to some epic duel and his eye patch now remains as the only proof of such a past. Some of the extra, non-canon events we’ve added may have specific mercenaries join the wizard as a reward, or some events may have a special path unlocked when a particular type of mercenary is present. In terms of mechanics then, the Champions tend to have more abilities and higher stats than heroes, as well as higher prerequisites needed for them to be interested in serving you. Every mercenary in Master of Magic has their own, short backstory and fun flavour to explore. Heroes are the more common hired hands, while Champions are the more unique characters. There are two types of mercenaries in Master of Magic, Heroes and Champions. So first things first, all 35 are coming back and as with everything else, we are attempting to recreate all their skills and special abilities faithfully. In this month’s spotlight, we’ll talk about the brave mercenaries who may decide to join our cause, the heroes and champions of Master of Magic. Some of the many mercenaries returning to MoM.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |